Stormseeker

Archaeologist| Geo Templar | Mendicant | Ninja | Ronin | Sohei | Soul Caller | Stormseeker | Technocrat | Warlord

Stormseeker (Front line tank, Anti Mage, Versatile)
Resource used : Astral

Role in party : Only uses greatswords, powerful front line tank and damage dealer. They use Astral which is a hard to build up resource, but their abilities are very powerful to pay this off.

They have the widest variety of skills of any class in the game and can effectively deal damage both single target and aoe, perform limited healing, buffs, and debuffs.

Their ability "Stormseeker" is a powerful AOE attack that is one of the strongest abilities in the game.

ANCESTRAL MASTERY
Ancestral Mastery : Passive; Increases damage of Ancestral Greatsword attacks - Ancestral greatswords are passed down from one Stormseeker to another.

Lv1 : +5% Physical Damage dealt

Lv2 : +10% Physical Damage dealt

Lv3 : +15% Physical Damage dealt

Lv4 : +20% Physical Damage dealt

Lv5 : +25% Physical Damage dealt

Ancestral Vengence : Astral 20; Unleash the spirit of the Stormseekers that have wielded the sword in ages past.

Lv1 : 140% Melee Attack (S)

Lv2 : 150% Melee Attack (S)

Lv3 : 160% Melee Attack (S)

Lv4 : 170% Melee Attack (S)

Lv5 : 180% Melee Attack (S)

Two Hand Mastery : Passive; Increase Physical Damage when in Two Hand - Two handed fighting allows the weapon wielder to put more force behind each blow.

Lv1 : +5% Physical Damage dealt

Lv2 : +10% Physical Damage dealt

Lv3 : +15% Physical Damage dealt

Lv4 : +20% Physical Damage dealt

Lv5 : +25% Physical Damage dealt

Mage Killer : Astral 30; Physical Damage + Curse of Silence - Swallows the voice of the enemy with the Soul Gem as the sword strikes.

Lv1 : 150% Melee Attack : Can't Cast Spells : 60% Success Rate : 3 turns (S)

Lv2 : 150% Melee Attack : Can't Cast Spells : 70% Success Rate : 3 turns (S)

Lv3 : 150% Melee Attack : Can't Cast Spells : 80% Success Rate : 3 turns (S)

Lv4 : 150% Melee Attack : Can't Cast Spells : 90% Success Rate : 3 turns (S)

Lv5 : 150% Melee Attack : Can't Cast Spells : 100% Success Rate : 3 turns (S)

Astral Recall : Astral 40; Magical Damage + Random Curse - The ancestors that have wielded the sword unleash their fury onto the enemies.

Lv1 : 100% Magic Power : Inflicts a Random Curse : 80% Success Rate : 3 turns (S)

Lv2 : 120% Magic Power : Inflicts a Random Curse : 80% Success Rate : 3 turns (S)

Lv3 : 140% Magic Power : Inflicts a Random Curse : 80% Success Rate : 3 turns (S)

Lv4 : 160% Magic Power : Inflicts a Random Curse : 80% Success Rate : 3 turns (S)

Lv5 : 180% Magic Power : Inflicts a Random Curse : 80% Success Rate : 3 turns (S)

Parry : Gambit; Gambit Trigger : Targeted by a Melee Attack - The use of a melee weapon to deflect attacks is a fundamental fighting skill.

Lv1 : 8% Deflect the incoming Melee Attack

Lv2 : 11% Deflect the incoming Melee Attack

Lv3 : 14% Deflect the incoming Melee Attack

Lv4 : 17% Deflect the incoming Melee Attack

Lv5 : 20% Deflect the incoming Melee Attack

Riposte : Gambit; Gambit Trigger : Evade, Parry, or Block a Melee Attack - The Riposte is a deadly technique that many warriors master.

Lv1 : 18% Counter Attack the enemy with double Critical Rate %

Lv2 : 36% Counter Attack the enemy with double Critical Rate %

Lv3 : 54% Counter Attack the enemy with double Critical Rate %

Lv4 : 72% Counter Attack the enemy with double Critical Rate %

Lv5 : 90% Counter Attack the enemy with double Critical Rate %

Soul Burn : Astral 40; Magical Damage + Curse of Fear - Project doubt and insecurity into a soul that makes them question their mortality.

Lv1 : 160% Magic Power : -25% Damage dealt : 70% Success Rate : 3 turns (S)

Lv1 : 170% Magic Power : -25% Damage dealt : 80% Success Rate : 3 turns (S)

Lv1 : 180% Magic Power : -25% Damage dealt : 90% Success Rate : 3 turns (S)

Lv1 : 190% Magic Power : -25% Damage dealt : 100% Success Rate : 3 turns (S)

Lv1 : 200% Magic Power : -25% Damage dealt : 110% Success Rate : 3 turns (S)

STORMSEEKER : Astral 150; Physical Damage - "Astral storms can be controlled and projected into other realities" - Sir Argus Sylvar.

Lv1 : 115% + (5x # Skills Known)% Melee Attack (A)

Lv2 : 1305% + (5x # Skills Known)% Melee Attack (A)

Lv3 : 145% + (5x # Skills Known)% Melee Attack (A)

Lv4 : 160% + (5x # Skills Known)% Melee Attack (A)

Lv5 : 175% + (5x # Skills Known)% Melee Attack (A)

ASTRAL ATTUNEMENT
Astral Attunement : Passive; Increases Astral generated from any source - With enough training, a Stormseeker becomes better aligned with astral energies.

Lv1 : +20% Astral

Lv1 : +25% Astral

Lv1 : +30% Astral

Lv1 : +35% Astral

Lv1 : +40% Astral

Force Heal : Astral 25; Heal Life - A wave of healing energy overtakes the Stormseeker and their companions.

Lv1 : 270% Magic Power (R)

Lv2 : 290% Magic Power (R)

Lv3 : 310% Magic Power (R)

Lv4 : 330% Magic Power (R)

Lv5 : 350% Magic Power (R)

Astral Projection : Passive; Reduce Ancestral Greatsword range penalties - Ancestral greatsword strikes can project short distances to strike enemies out of normal range.

Lv1 : -40% Physical Damage penalty when out of range

Lv2 : -30% Physical Damage penalty when out of range

Lv3 : -20% Physical Damage penalty when out of range

Lv4 : -10% Physical Damage penalty when out of range

Lv5 : -0% Physical Damage penalty when out of range

Divine Guardian : Passive; Increases Holy resistance - The ability to thwart specific types of magic is a skill many Stormseekers learn.

Lv1 : +12% Holy Resist %

Lv2 : +14% Holy Resist %

Lv3 : +16% Holy Resist %

Lv4 : +18% Holy Resist %

Lv5 : +20% Holy Resist %

Shadow Guardian : Passive; Increases Dark resistance - The ability to thwart specific types of magic is a skill many Stormseekers learn.

Lv1 : +12% Dark Resist %

Lv2 : +14% Dark Resist %

Lv3 : +16% Dark Resist %

Lv4 : +18% Dark Resist %

Lv5 : +20% Dark Resist %

Force Field : Astral 50; Guard - Stormseekers fight best in groups where they can protect their comrades.

Lv1 : +25% Physical Defense : 3 turns (A)

Lv2 : +25% Physical Defense : 4 turns (A)

Lv3 : +25% Physical Defense : 5 turns (A)

Lv4 : +25% Physical Defense : 6 turns (A)

Lv5 : +25% Physical Defense : 6.999999 turns (A)

Force Barrier : Astral 50; Barrier - Protection from hostile magic is a boon that all companions welcome.

Lv1 : +25% Magic Defense : 3 turns (A)

Lv2 : +25% Magic Defense : 4 turns (A)

Lv3 : +25% Magic Defense : 5 turns (A)

Lv4 : +25% Magic Defense : 6 turns (A)

Lv5 : +25% Magic Defense : 6.999999 turns (A)

Absorb Magic : Gambit; Gambit Trigger : Stormseeker takes Magical Damage - Hostile magic is reversed and the heals the wounds of the Stormseeker and their companions.

Lv1 : 25% of Magical Damage taken Restored to all players 5%

Lv2 : 25% of Magical Damage taken Restored to all players 10%

Lv3 : 25% of Magical Damage taken Restored to all players 15%

Lv4 : 25% of Magical Damage taken Restored to all players 20%

Lv5 : 25% of Magical Damage taken Restored to all players 25%

Elemental Guardian : Passive; Increases Elemental resistances - The ability to thwart specific types of magic is a skill many Stormseekers learn.

Lv1 : +12% Fire/Cold/Bolt Resist %

Lv2 : +14% Fire/Cold/Bolt Resist %

Lv3 : +16% Fire/Cold/Bolt Resist %

Lv4 : +18% Fire/Cold/Bolt Resist %

Lv5 : +20% Fire/Cold/Bolt Resist %

Astral Recharge : Gambit; Gambit Trigger : Generate Astral from any source - Absorbing astral energy feeds the soul gem as it drinks the life force of the Astral Plane..

Lv1 : Gain double the normal amount of Astral 9%

Lv1 : Gain double the normal amount of Astral 13%

Lv1 : Gain double the normal amount of Astral 17%

Lv1 : Gain double the normal amount of Astral 21%

Lv1 : Gain double the normal amount of Astral 25%

Plannar Blessing : Passive; Ancestral Greatsword attacks generate Astral Stormseekers blessed by the ashtar can drink astral can drink astral energy with every swing of their sword.

Lv1 : Generate 4 Astral

Lv2 : Generate 5 Astral

Lv3 : Generate 12 Astral

Lv4 : Generate 16 Astral

Lv5 : Generate 20 Astral

HERO'S WILL
Hero's Will : Passive; Increases Magic Defense - Willpower is the fundamental defense that Stormseekers use against hostile magic.

Lv1 : +5% Magic Defense

Lv2 : +10% Magic Defense

Lv3 : +15% Magic Defense

Lv4 : +20% Magic Defense

Lv5 : +25% Magic Defense

Inspire : Astral 10; Bless - The Soul Gem fills the Stormseeker and their companion's souls with confidence.

Lv1 : +40% Accuracy : 3 turns (R)

Lv2 : +40% Accuracy : 4 turns (R)

Lv3 : +40% Accuracy : 5 turns (R)

Lv4 : +40% Accuracy : 6 turns (R)

Lv5 : +40% Accuracy : 6.999999 turns (R)

Soul Guard : Passive; Increases Curse resistance - Magical Curses attack the soul, Stormseekers have souls that aren't easily influenced.

Lv1 : +12% Curse Resist %

Lv2 : +14% Curse Resist %

Lv3 : +16% Curse Resist %

Lv4 : +18% Curse Resist %

Lv5 : +20% Curse Resist %

Soul Tempest : Astral 20; Magical Damage - Draws on the fury within one's soul to create a magical storm that tears its victims apart.

Lv1 : 270% Magic Power (S)

Lv2 : 290% Magic Power (S)

Lv3 : 310% Magic Power (S)

Lv4 : 330% Magic Power (S)

Lv5 : 350% Magic Power (S)

Hero's Might : Astral 50; Focus Might - Powerful Stormseekers can enhance their fighting abilities temporarily.

Lv1 : +25% Physical Damage : 3 turns

Lv2 : +25% Physical Damage : 4 turns

Lv3 : +25% Physical Damage : 5 turns

Lv4 : +25% Physical Damage : 6 turns

Lv5 : +25% Physical Damage : 6.999999 turns

Hero's Power : Astral 50; Focus Power - Powerful Stormseekers can enhance the strength of their soul techniques temporarily.

Lv1 : +25% Magical Damage : 3 turns

Lv2 : +25% Magical Damage : 4 turns

Lv3 : +25% Magical Damage : 5 turns

Lv4 : +25% Magical Damage : 6 turns

Lv5 : +25% Magical Damage : 6.999999 turns

Diamedes Soul : Astral 50; Curse of DeGuard - Invoke the soul of Diamedes, Lord of the Warcry to soften your enemy's defense.

Lv1 : -25% Physical Defense : 50% Success Rate : 3 turns (R)

Lv2 : -25% Physical Defense : 60% Success Rate : 3 turns (R)

Lv3 : -25% Physical Defense : 70% Success Rate : 3 turns (R)

Lv4 : -25% Physical Defense : 80% Success Rate : 3 turns (R)

Lv5 : -25% Physical Defense : 90% Success Rate : 3 turns (R)

Argus Soul : Astral 50; Curse of DeBarrier - Invoke the soul of Argus, Lord of the Void to weaken your enemy's souls.

Lv1 : -25% Magic Defense : 50% Success Rate : 3 turns (R)

Lv2 : -25% Magic Defense : 60% Success Rate : 3 turns (R)

Lv3 : -25% Magic Defense : 70% Success Rate : 3 turns (R)

Lv4 : -25% Magic Defense : 80% Success Rate : 3 turns (R)

Lv5 : -25% Magic Defense : 90% Success Rate : 3 turns (R)

Immortal Soul : Gambit; Gambit Trigger : Start turn with Stormseeker dead - The most powerful Stormseekers are through to still be alive, their souls ascending to immortality.

Lv1 : Revive the Stormseeker with Level X5 Life 6%

Lv2 : Revive the Stormseeker with Level X5 Life 12%

Lv3 : Revive the Stormseeker with Level X5 Life 18%

Lv4 : Revive the Stormseeker with Level X5 Life 24%

Lv5 : Revive the Stormseeker with Level X5 Life 30%

Hero's Soul : Astral 100; Magical Damage - The soul of the Stormseeker takes physical form and rushes around the battlefield striking enemies.

Lv1 : 400% Magic Power (A)

Lv2 : 450% Magic Power (A)

Lv3 : 500% Magic Power (A)

Lv4 : 550% Magic Power (A)

Lv5 : 600% Magic Power (A)

Key
(S) - S ingle (attack a single enemy)

(R) - R ow (attack a row of enemies)

(A) - A ll (attack all enemies

Archaeologist | Geo Templar | Mendicant | Ninja | Ronin | Sohei | Soul Caller | Stormseeker | Technocrat | Warlord